I've been part of the Savage Worlds community since 2011, I started producing fan content for it in 2012, and it was Savage Worlds that first got me into self-publishing. So it shouldn't come as a big surprise that most of the settings I've played and run over the last decade are for Savage Worlds, or that most of my game designer friends publish Savage Worlds content.
As a result of that influence, several of the Tricube Tales micro-settings I've worked on are adaptions of Savage Worlds settings I've particularly enjoyed from other publishers -- Accursed, Titan Effect, Wiseguys, Winter Eternal, City Guard Chronicles, and Big Apple Sewer Samurai. These collaborations are mutually beneficial, as they introduce fans of the setting to Tricube Tales, and vice versa.
The latest micro-setting is in a similar vein. Vermilium: Tales of the Wildwood is an adaption of the Vermilium setting by Ben Giles of White Witch Games. It was challenging to squeeze the "spirit" of such a large setting into a one-page RPG format while still doing it justice, so rather than covering the entire world I decided to reduce the scope and focus on a specific region: the Wildwood.
However, White Witch Games also offers a free Vermilium Jumpstart which people can download to learn more about the setting, as well as several adventures, maps, and other products. This means that while the one-page RPG can be used as a quick introduction to the setting, there's also plenty of additional material for those who want to delve deeper into the world.
White Witch Games are launching another Kickstarter this year for Vermilium: The Sick & The Dead, which I'll definitely be keeping an eye out for!