The goblin princess, armed with an ogre sword, a heavy golden ball, and steel-toed slippers. |
Rick Hershey has completed the custom illustration that I commissioned for Chronicles of the Goblin Princess (in just two days!), and I'm really pleased with it, so I thought I'd share it and give a brief overview of the first three adventures.
As I mentioned in my previous blog post, Chronicles of the Goblin Princess is a series of adventures that can be treated as Savage Tales in the main Saga of the Goblin Horde campaign, or run as their own mini Plot Point Campaign.
Introduction
Once upon a time, the chieftain of the Redfang tribe had a daughter who was so dangerous that he feared she would usurp him, so he called upon seven swamp hags to share their wisdom and advice, and together they hatched a plan.
On her sixteenth Birthday, the princess pricked her back on several poisoned arrows, and fell asleep just long enough for her father to drag her to a nearby tower, lock her up, and throw away the key. Thick metal bars across the windows prevented her from escaping, and most of the tribe forgot about her, but she managed to survive on insects, rats, birds, and the occasional suitor foolish enough to scale the tower. And there she remained, trapped in the tower for 100 days...
The Princess and the Peabrain
The foolish leader of a band of ogres has kidnapped the goblin princess from her tower, only to discover that she'd been locked away to protect others, rather than for her own safety. With the ransom demand laughed off by the chieftain, and the ogre body count steadily rising, the kidnapper becomes increasingly desperate to return the princess.
The Frogfolk Prince
While frolicking through the forest one day, the goblin princess encountered one of the frogfolk sitting in a pond, claiming to be a prince. The princess immediately hurled her heavy golden ball at him, crushing his skull like an overripe melon, then dragged his corpse home to have it stuffed and mounted as a trophy. With the recent alliance between the frogfolk and the Redfang tribe now in tatters, the chieftain will need to call upon his top negotiators.
The Steel-Toed Slipper
One day, the chief decided that he needed more gang bosses, so he held a Grand Brawl and invited the most aggressive goblins in the tribe to participate. At the last minute, a mysterious masked candidate entered the fray, and everyone was entranced by her brutal moves. But when the Grand Brawl ended at the final stroke of midnight, the mysterious goblin left, leaving behind a single steel-toed slipper embedded in the head of her final victim. Can the chieftain find the owner of the slipper, and grant her the promotion she so richly deserves?
Further adventures
The original plan was to have three adventures based around the goblin princess as an NPC, but I've decided to expand the series with a few more adventures where she can be either an NPC or a PC. So far I've sketched up some ideas for "Little Red Riding Dress" and "Bloodylocks and the Three Bugbears", but I'm open to more suggestions!
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