Showing posts with label Blackwood. Show all posts
Showing posts with label Blackwood. Show all posts

Saturday, 27 May 2017

Blackwood: Only a couple of days left to back the Kickstarter!


There are only a couple of days left on the Blackwood Kickstarter, so if you've not backed it yet, what are you waiting for? If you're on the fence, you can download the free Year in the Blackwood bundle, which contains a setting primer, 6 pregenerated characters, and 4 One Sheet adventures - easily enough to get a feel for the setting, and run a few adventures for your group. Backers also get immediate access to the working draft of the setting.

The Blackwood is a fantasy setting that might best be described as the Brothers Grimm meets Crouching Tiger, Hidden Dragon. I had the pleasure of designing a few of their Edges and Hindrances, and also did the layout work for a couple of their One Sheets, so I'm pleased to see the Kickstarter has reached its funding goal. However if the appropriate stretch goals are reached, I'll also be writing a Blackwood adventure, and designing their Campaign Deck!

So make sure you check it out if you think it might be your sort of setting; if you wait until it hits DTRPG, the stretch goals may never get reached.

Monday, 16 January 2017

Blackwood: An upcoming setting for Savage Worlds

Eli Kurtz of The Mythic Gazetteer has been discussing his Blackwood setting for a while, and has also posted many of his playtest sessions on YouTube. But now he's released a free One Sheet adventure and a set of archetypes, which means other GMs can start getting in on the action as well!

Get the One Sheet here: The Seven Quillcrows.

And the archetypes here: Blackwood Archetypes.

You can also read more about it on their blog.

I've already had the chance to take an early look through the setting book (I even contributed some additional Edges and Hindrances to the document), and it's got a lot of great content.

If the Brothers Grimm had written a Savage Worlds fantasy setting instead of a series of fairy tales, I imagine it would have looked a bit like Blackwood. In fact, many of the adventures seem to draw direct inspiration from folk tales, although they tend to be inspired more by the original (darker) stories than the modern versions, and they're all linked together into a single cohesive world. It's cleverly done, and the setting is definitely worth keeping an eye on.

Check out the free stuff, I'm pretty sure there will be more to come!