
I've also been working on a small side project called "Blood & Bile", which I'm hoping to release later this month. However I wanted to release a small update to the Quick Start first, as there are a couple of playtests planned for this week.
Get it here: SotGH Quick Start
The changes are to the "Stunts" and "Conditions" sections on page 16. The original full-sized Swift d12 PDF included mechanics for disarming, grappling, intimidating and taunting, but they were left behind when I streamlined the rules. Now that I've decided to stick with the lighter version of the system, I've decided it's about time to bring those other mechanics over - so I've merged them into the stunt rules.
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